Recording Format Recommendation – MKVĪs with my stance on recording settings in this post, I recommend that you stick to using MKV format, even though it adds an extra step to your workflow. This is especially true when two recordings share the same timestamp – It adds a (2) because an identical file name is created. This helps immensely with the organization of files, which can get out of hand over time. Then, you can simply select the gameplay-feed and webcam-feed folders as an editor folder to improve your editing workflow later.Īs EposVox recommended within the video, make sure that you add gameplay_ and webcam_ to the respective source record filename formatting. I recommend that you set up a folder for raw source records and name the folder what source it is – for example, what I use is something like this: D:\video-production\videos\streamers-haven\webcam-feed\ - Source Record filter path 1ĭ:\video-production\videos\streamers-haven\gameplay-feed\ - Source Record filter path 2 I will say this – it seriously pays to be organized early on.
0 Comments
I use both these techniques in many different projects. However, be careful in moving the clip, because, unless you mark the original frame with a marker (type "M"), there's no easy way to match the still frame with the source frame, once the still frame is moved somewhere else. This creates a freeze-frame of the Browser clip and places it at the location of the playhead as a connected clip in the Timeline.Īs a connected clip, we can move this new freeze-frame wherever we want. Now, with the Browser selected, type Option+F. This locates the source clip in the Browser, selects both the Browser and the clip, and matches the position of the In, Out, and playhead. Put the playhead (or skimmer, but I prefer the playhead) on the frame you want to freeze, select the clip, then type Shift+F. The bad news is that we can't change the location of the still frame. Well, the good news is that this is fast and easy. It freezes the flight of the hummingbird in the middle of playback, allowing us to add graphics or other text then resume the action as though nothing had happened. In case you were wondering, this is what the freeze looks like. Here, for example, I'm making the duration of the freeze-frame 11 frames shorter. This creates a two-second freeze-frame at the position of the playhead.Īdjust the duration of the frame by trimming the edge just like any other clip. In Final Cut Pro X, put the playhead (or skimmer) on the frame you want to freeze and type Option+F. (Um, yeah, I use "freeze-frame" and "still-frame" interchangeably.) I want to create a freeze-frame of the bird in flight. For instance, here is a clip of a hummingbird getting ready to land on a bird feeder. STILL FRAMESĪ still-frame freezes action. Freeze-Frames and Slow Motion in Final Cut Pro X 1. This article shows you how to do this using Final Cut Pro X.įor more tutorials on slow-motion please refer to this article: Top 10 Slow Motion Video Editing Software. This could be a simple still-frame (also called "Freeze Frame") or playing a clip in slow or fast motion. A very simple, yet very effective effect is changing the speed of a video clip. Flexible web page translation (translate entire or part of web page).Instant photo upload with built-in compression.A built-in photo app for easier upload and enhancement (apply effects, frames etc).Comes with a download manager that helps in resumable download between sessions.Focused on privacy and comes with anti-tracking technology (you can enbale this).New apps can be downloaded from Chrome Web Store.
Thus, could it be that the interests of Western globalists were more long-term and thus evasive in their detection? Or was it another miscalculation after Russia had miscalculated its lightning raid into Ukraine? While the interests of Russian nationalists were always straightforward - to re-establish a sphere of Russian dominance, hidden contradictions appeared to emerge among forces operating in the West that necessitate taking a closer look at how the West is governed.Īpparently, that ‘brute force’ recognized some stumbling stones on its way to ‘global glory’ within the context of the existing ‘rules-based order’ established by liberal democracies of the West. However, the response turned out to be unusual - to fuel an armed conflict in Europe - and its cost-benefit analysis does not show any clear gains that the West can obtain in the short-to medium term, unless it was based on the erroneous assumption of a quick Russian collapse. In one corner, the collective West led by the globalists prepared its response and, in the other - Russia governed by nationalists stood ready. In one of my previous papers ( The Empire Strikes Back), the conflict was described as a competition for power between globalists and nationalists. This conclusion prompts the investigation of this mysterious force, whose interests required fuelling a war, and its identification will help to shed light on how the current conflict may be terminated. It was previously unidentifiable using then publicly available information, but now its presence is a certainty that needs to be described. With the benefit of hindsight and hints subsequently dropped by Western political retirees, that hidden force was detected to be emanating from the West, most likely from the US. Apparently, another decisive force was not accounted for in that policy analysis. History has proven that was not the case. In February 2022, many policy analysts, including this author, expected that the saber-rattling on both sides of the Russia-West geopolitical divide was simply a means to strengthen the bargaining position of both parties in the imminent forthcoming negotiations. She said: 'Thousands of young people take these drugs and are not aware of the proper dosage. Nicky is now raising awareness on the dangers of taking too many over-the-counter drugs. There is no way she would ever try to hurt herself.' 'I am glad they recorded the verdict as an accident. 'Then all of a sudden we are in hospital with her because she has liver failure. I was with her on Christmas Day and she seemed to have a bit of a cold but nothing more than that. 'It is horrible to think that could have contributed to her health. Speaking after the inquest, Donna's distraught mother Nicky Worton, 46, said: 'I gave her a box of paracetamol to take to Scotland. She did not go properly to hospital but by the time she did it was too late.' 'There was no suggestion she was contemplating serious self harm. She told me Miss Bishop was always positive. 'She was a girl who liked to socialise and live life to the full. 'We heard from her mother who said she was a bubbly happy girl and a loving mother. He said: 'Miss Bishop became unwell and was self-medicating with paracetamol. Worcestershire coroner Geraint Williams recorded a narrative verdict of 'non-dependant abuse of paracetamol' and said there was no evidence that she intentionally harmed herself. Staff said she was ‘fidgety’ and suffering hallucinations.Īccording to nurse practitioner Andrew Eggleton, Donna denied taking paracetamol but she died later that day.Ī pathologist report concluded her death was due to liver failure caused by a paracetamol overdose. Hours later she returned when her condition worsened and she was eventually seen by Dr Curtis Fasey and a senior registrar, who told her they would have to carry out tests to reveal the cause of her jaundice.īut Donna left the hospital before she had any more tests.Īt 2.30am on January 4, she was admitted to hospital and given a bed on the gynaecological ward. She took her to A&E but Donna left because the wait was too long. On January 2 she went to Worcestershire Royal Hospital complaining of mouth ulcers and having difficulty in swallowing.Ī doctor prescribed co-codamol and a throat spray but the next day her sister Kerrie Bishop visited her and found her forgetful, with a yellow jaundiced complexion and unsteady on her feet. After her GP prescribed antibiotics for a chest infection, Donna continued to self-medicate and swallowed pills washed down with Lemsip Perhaps I've accomplished nothing so far and I just don't know it, but I feel like I've accomplished something. I just don't know it yet.Īll I read prior to actually playing DF is the it's incredibly difficult and that I'll lose countless fortresses before accomplishing anything. I don't suffer from the misconceptions in that thread, but I'm sure I suffer. There are some surprisingly common wrong ideas about a lot of things. I would also recommend this thread on the bay12 forums about early misconceptions that new players had about the game: Hah, writing this post actually caused me to do some further digging (hah), and I think I may have come up with a fix. I've read that layering designations is something to be avoided. When I cursor over any other table I just get the option to "make dining room" again. The orange table, therefore, is the only one I can assign to a specific dwarf (AFAIK). The entire room is designated as a dining room, anchored by the orange table. The dining room in a nutshell, chairs and tables. I thought I had it nipped when I figured out "free table" meant, but no. I long ago created a "fine" dining which my dwarves completely ignore. I don't know if I could play DF without it. I use it to simplify viewing and switching job assignments. I do use Dwarf Therapist, but not to cheat. Do you have dwarf therapist? If not, you should get it ASAP. Meh I'm of the opinion that a complicated interface is indicative of sloppy design. (Via cave-ins) In empty tiles you only can construct ramps. Be careful when channeling through natural floors with tunnels underneath, it is a typical source for accidents. Ramps only appear during channeling when there is something below. Just deconstruct and build a new one elsewhere. The easiest way to handle your situation would be to move your depot. Similarly you can't designate / dig a staircase in an empty tile but have to construct it. It counts as construction and normal digging designations won't work with it, you will have to deconstruct to change it. You can fill empty space by building walls, but it won't revert to normal natural stone ever. And you can build unlimited access points (although this can be dangerous when enemies show up). You can lock yourself from outside contact. You can set up multiple self-sustaining forts. Related question, how do I fill in the open space and/or replace a wall? I just want it to work seeing as how I already dug out this ungodly long tunnel. This doesn't really affect my game in a significant way. Since then I've not been able to build any ramp or staircase from surface down or Z-1 up. Went to surface and channeled where the staircase was removing the staircase in the process and creating open space. Went back to Z-1 and still could not build the up staircase. Went to the surface and was able to construct a down staircase. So, I finished the tunnel and then could not build an up staircase. After screwing around for a while building bit and pieces of a road, I decided that it would be much easier and probably safer to tunnel to the depot and then build a ramp or stairway to the surface for access. You see, my trade depot is quite far from my (ahem) fortress. Can my fortress have more than one access to the surface. I've never had a problem building stairs, until now. |